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Answer by OncaLupe
For 3D physics, there are 5 options for colliders: Sphere, Box, Capsule, Compound, and Mesh. Compound is just multiple basic colliders on one object. Unity has a basic tutorial about colliders here:...
View ArticleAnswer by ADZ5
Concave Collider is a asset in asset store it will definitely help you but, it is a payed asset. OR attach this script to your mesh [[[[[var mooCollider : MeshCollider = moo.AddComponent(MeshCollider);...
View ArticleAnswer by OncaLupe
For 3D physics, there are 5 options for colliders: Sphere, Box, Capsule, Compound, and Mesh. Compound is just multiple basic colliders on one object. Unity has a basic tutorial about colliders here:...
View Article
Browsing index pages (3 articles)